Trovate di seguito le Patch note 2.0.5 in inglese come riportate dal sito ufficiale.
Aggiornamenti del gioco
Bilanciamenti
Rune
Rune Rituali
-
Non è più bloccata dall’invulnerabilità.
-
Il tooltip ora indica specificamente che è necessario subire danni alla salute per bloccare questo effetto.
-
Offering increased from 25 to 35.
Rune di Invocazione
-
Reduced the spread of Meteorites when they fall.
-
Meteorites have less delay between volleys.
-
Spirit Wolves now all have the Unhindered buff allowing them to move through enemies and the player, because spirits don’t normally run into things.
-
Now spawns 3 Pestilent Swarms at a time.
-
Damage reduced from 300% to 150%.
-
Duration increased from 5 to 8 seconds.
-
Duration now properly refreshes.
-
Increased from 1% to 2.5%.
-
Offering cost reduced from 400 to 300.
Mercenari
Raheir
-
Increased Taunt duration from 3 to 5 seconds.
-
Increased number of bounces from 3 to 9 targets.
-
Increased damage from 225% to 450% damage.
-
Increased Valiance Cooldown Reduction from 25% to 35%.
-
Increased Valiance Cooldown Reduction from 25% to 35%.
-
Increased Valiance Cooldown Reduction from 25% to 35%.
-
Increased the burst damage of Cratere by 200%.
-
Removed the ability to use a Potion while at Maximum Life.
Varyana
-
Increased Stun duration from 2 to 4 seconds, damage from 140% to 200%.
-
Increased Physical Damage from 65% to 85%.
-
Increased Slow duration from 3 to 5 seconds.
-
Increased Damage Reduction from 10% to 15%.
-
Increased Heal amount from 1% to 2%.
Subo
-
Increased Overpower damage from 2% to 5%.
-
Reduced detonation timer from 3 to 1.5 seconds.
-
Increased Crowd Control duration from 15%[+] to 25%[+].
-
Increased Immobilize duration from 2 to 3 seconds.
-
Increased damage from 300% to 450%.
Aldkin
-
Increased Daze chance from 5% to 10%.
-
Increased damage from 300% to 550%.
Fato Blasfemo – Curse of Flame
-
Reduced Resource drain from 10% to 8%.
Scarica di Fiamme – Fire Shot
-
Increase damage from 40% to 90%.
Spiritista
Abilità
-
Poisoning damage increased from 30% to 36%.
-
Slow increased from 30% to 40%.
-
Increased target spread from 3 to 5 enemies.
-
Passive damage increased from 30% to 36%.
-
Bonus Pelle Tossica damage increased from 100% to 130%.
-
Damage increased from 15% to 36%.
-
Updated Volo Svettante‘s targeting on controller to land at targeted enemies instead of at max distance.
-
Damage increased from 50% to 75%.
-
No longer has a short cooldown between casts.
-
Bonus damage per hit increased from 10% to 20%, maximum bonus increased from 80% to 100%.
-
Bonus Dodge duration increased from 3 to 6 seconds.
-
Toxic Globs’s damage now scales with Divoratore‘s Skill Ranks.
-
Pestilence Swarm’s damage now scales with Divoratore‘s Skill Ranks.
Passive
-
Bonus duration increased from 5 to 7 seconds.
-
Bonus Poisoning damage increased from 3/
6/ 9%[x] to 4/ 8/ 12%[x] per rank.
-
Bonus duration increased from 5 to 7 seconds.
Aspetti leggendari e oggetti unici
Aspetto della Volontà Rinvigorente
-
Chance to Heal increased from 10% to 25%.
-
Armor increased from 1% to 2% per 1% missing Maximum Life.
-
Dodge Chance increased from 4-8% to 6%-10%.
Aspetto del Devastatore Famelico
-
Vigor drain reduced from 25-5 to 14-4.
-
Damage increased from 25-32% to 26%-54%.
Aspetto del Potere del Terreno
-
Damage increased from 45%-60% to 180%-250%.
-
Duration between marks reduced from 5 to 2 seconds.
Bug Fixes
Cittadella Oscura
-
Fixed an issue where the Elisir del Vento Favorevole had improper text in its description.
-
Fixed multiple issues where quest objectives, icons, and other UI elements did not display properly.
-
Fixed an issue where the portal out of the Realm of Oblivion wouldn’t function properly if the boss was defeated while Impending Doom was being channeled.
Mercenari
-
Fixed an issue where Subo’s Cercatore skill didn’t properly track when the player moved between zones while mounted.
-
Fixed an issue where the chat log would display that you were killed by your Hired Mercenary if you were killed by an already defeated enemy. (Turns out they weren’t traitors after all!)
Kurast Undercity
-
Fixed an issue where the Barrier leading to Yoche could be passed through with Evade.
-
Fixed an issue where certain layouts had less monster density, which made achieving Max Attunement difficult.
-
Fixed an issue where the end portal could fail to send the player back to town if you interacted with it just as the timer expired.
-
Fixed an issue where non-tribute runs had a starting timer of 100 instead of 120.
Rune
-
Fixed an issue where the effect of the Lith Rune could activate when using an ability outside of combat.
Spiritista
-
Fixed an issue where Nesekem, l’Araldo was marking enemies slower than intended.
Quests and Events
-
Fixed an issue where progression could be blocked during the New Again quest if a town portal was used during the Confront Beleth objective.
-
Fixed an issue where the Coiling Fate achievement did not properly track progress after completing the Everything Old quest.
-
Fixed an issue where progression could be blocked for the Thrust Into Dark quest if required enemies were defeated before progressing to the proper step.
-
Fixed an issue where certain Vessel of Hatred Campaign quests did not grant proper rewards upon completion.
-
Fixed an issue where health bars were missing for hostages during the Hostage event.
Fortezze
-
Fixed an issue where Kirma in the Kichuk Stronghold could teleport outside of the boss arena and block progression.
-
Fixed an issue where other party members could be unable to join an in-progress boss fight in Kichuk.
-
Fixed an issue where the Healing Well in Kichuk didn’t function.
Miscellaneous
-
Fixed an issue where certain Polearms were not usable by Barbarians and Druids.
-
Fixed an issue where some Tenets of Akarat could not be interacted with.
-
Various visual improvements.
Base Game
Balance Updates
Generale
Oggetti Mitici Unici
-
+400% Damage to Healthy Enemies replaced with +44% damage over time duration.
-
Damage increased from 3000% to 4000%.
Oggetti Unici
-
Chill per second is now 3 times higher.
-
Damage distribution time increased from 2 to 3 seconds.
Legendary Aspects
-
Maximum active Cooldown Reduction increased from 50% to 70%.
-
Both effects now apply to Basic Skills even when they are not Cast, such as the free Assalto della Tempesta triggered from Scettro della Megera.
Barbaro
Skills
-
Damage increased from 35% to 80%.
-
Ultimate Cooldown Reduction increased from 4 to 5 seconds, up to an increased max of 15 seconds from 12.
-
Damage increased from 55% to 70%.
-
Damage increased from 100% to 120%.
-
Lucky Hit Chance increased from 25% to 30%.
-
Stun chance increased from 35% to 45%.
-
Damage bonus stacks increased from 8 to 10.
-
Damage per stack increased from 15% to 20%.
-
Damage increased from 50% to 60%.
-
Damage increased from 12% to 25%.
-
Bleeding damage increased from 105% to 120%.
-
Damage increased from 42% to 55%.
-
Damage increased from 18% to 60%.
-
Cooldown reduced from 14 to 12 seconds.
-
Previous: Pelle di Ferro‘s Barrier absorbs 25% more of your Maximum Life.
-
Now: Pelle di Ferro grants Unhindered for 5 seconds and its Barrier absorbs 30% more of your Maximum Life.
-
Healing per second based on Barrier increased from 10% to 20%.
-
Fortify amount increased from 20% Maximum Life to 30%.
-
Damage increased from 120% to 140%.
-
Colpo di Grazia Boss damage bonus increased from 150% to 200%.
-
Damage increased from 13% to 25%.
-
Damage bonus per 50 Strength increased from 20% to 35%.
-
Damage increased from 23% to 35%.
-
Base damage increased from 80% to 120%.
-
Pulse damage increased from 35% to 55%.
Nota degli sviluppatori: Questa modifica serve a compensare la correzione di un bug relativo all’affisso Tempra che dà la possibilità di infliggere danni doppi.
Passives
-
Critical Strike Damage increased from 5/
10/ 15% to 6/ 12/ 18%.
-
Previous: You deal 3% increased damage and gain 2% Distant Damage Reduction.
-
Now: You deal 3% increased damage and gain 2% Damage Reduction.
-
Previous: You have 3/
6/ 9% increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies. -
Now: You gain 3/
6/ 9% increased Critical Strike Chance.
Legendary Aspects
Aspetto della Furia da Battaglia
-
Previous: Gain Berserking for 1.5-4.0 seconds after swapping weapons 8 times.
-
Now: Gain 20-40% increased damage and Berserking for 4 seconds after swapping weapons 8 times.
-
Damage bonus increased from 30-50% to 50-70%.
Unique Items
-
Damage increased from 30-60% to 50-80%.
Elmo con Zanne di Joritz il Poderoso
-
Berserking damage bonus increased from 15% to 25%.
-
Damage increased from 40-70% to 50-80%.
-
Critical Strike Damage increased from 30-60% to 50-80%.
-
Effect can occur every 5 seconds instead of every 10.
-
Blood pool damage bonus increased from 30% to 50%.
-
Shockwave damage increased from 40-60% to 60-80%.
Paragon
Rabbia sanguinaria Legendary Node
-
Maximum damage bonus increased from 30% to 45%.
Decimazione Legendary Node
-
Vulnerable damage bonus increased from 10% to 20%.
-
Overpower damage bonus increased from 10% to 20%.
Druid
Skills
-
Spirit Cost reduced from 40 to 35.
-
Removed the 20% reduced damage when Assalto della Tempesta chains to surrounding enemies.
-
Poisoning damage increased from 175% to 275%.
-
Damage bonus increased from 30%[x] to 50%[x].
Passives
-
Companion bonus damage increased from 60% to 80%[x].
-
Overpower damage increased from 45% to 70%[x].
-
Werebear damage increased from 30%[x] to 40%[x].
-
Werewolf attack speed increased from 20%[+] to 30%[+].
-
Critical Strike Damage increased from 70%[x] to 100%[x], and from 140%[x] to 200%[x] against Injured enemies.
-
Base chance increased from 10% to 15%.
-
Bonus chance for Critical Strikes increased from 10% to 15%.
-
Bonus chance for hitting a Stunned, Immobilized, or Knocked Back enemy increased from 10% to 15%.
-
Chance increased from 35% to 40%.
-
Spirit Gain increased from 1 to 2.
-
Damage increased from 45%[x] to 60%[x].
Spirit Boons
Pack Leader
-
Chance to reset Companion Skills increased from 25% to 30%.
Calamity
-
Ultimate Skill duration increased from 25% to 35%.
Scythe Talons
-
Critical Strike Chance increased from 10%[+] to 15%[+].
Swooping Attacks
-
Attack Speed increased from 15%[+] to 20%[+].
Avian Wrath
-
Critical Strike Damage increased from 30%[x] to 40%[x].
Iron Feather
-
Maximum Life increased from 20%[x] to 30%[x].
Overload
-
Damage increased from 100% to 250%.
Masochistic
-
Healing increased from 5% to 10% of Maximum Life.
Legendary Aspects
-
Tectonic Spike damage increased from 120-200% to 200-300%.
-
Previous: Tornado will seek up to 1-5 targets.
-
Now: Tornado will seek up to 1-5 targets and deals 30-50%[x] increased damage.
Aspetto dell’Artiglio Tempestoso
-
Damage increased from 40-60% to 60-80%.
Aspetto dell’Equilibrio Naturale
-
Earth Critical Strike damage increased from 30-50%[x] to 50-70%[x].
-
Storm Skill Critical Strike Chance increased from 8-13.3%[+] to 10-15%[+].
Aspetto della Terra Calpestata
-
Smottamento damage increased from 70-110% to 100-140% of normal damage.
-
Uragano damage per second active increased from 10.5-20.5% to 15-25%.
-
Poison damage increased from 30-90%[x] to 60-120%[x].
Unique Items
Volontà Inesorabile di Airidah
-
Damage scaling increased from 2.0% to 10.0% per 1 point of Willpower.
-
Esplosione di Pietre final explosion damage increased from 10-15% to 15-20%.
-
Esplosione di Pietre damage per size increased from 10-15% to 15-20%.
-
Damage increased from 100-600% to 300-900%.
-
Now always works against Healthy enemies instead of on the first hit. It can trigger against bosses once every 5 seconds.
Paragon
Tentacoli Stritolanti Legendary Paragon Node
-
Lucky Hit Chance increased from 15% to 40%.
-
Damage increased from 150% to 300% of the Skill’s Base damage.
Necromancer
Skills
-
Damage increased from 33% to 60% per second.
-
Essence gain per second increased from 10 to 13 and now increases with your Attack Speed bonuses.
-
Damage increased from 27% to 40%.
-
Essence generated increased from 9 to 13.
-
Damage increased from 9% to 15%.
-
Essence generated increased from 7 to 10.
-
Damage increased from 13% to 20%.
-
Now generates 15 Essence when hitting a boss.
-
Damage increased from 180% to 300%.
Passives
-
Previously: Your Bone Skills deal 5/
10/ 15%[x] increased Critical Strike Damage to Vulnerable enemies. -
Now: Your Bone Skills deal 6/
12/ 18%[x] increased damage to Vulnerable enemies.
-
Damage increased from 5/
10/ 15%[x] to 6/ 12/ 18%[x].
-
The 2%[x] increased Shadow damage now stacks up to 4 times, up from 3.
-
Damage increased from 44% to 60%.
-
Damage increased from 80% to 100%.
Legendary Aspects
Aspetto del Mietitore Rafforzante
-
Pool of Blight bonus damage increased from 60-140%[x] to 70-190%[x].
-
Smembramento damage increased from 110%-170% to 140-200% of normal damage.
Unique Items
-
Damage increased by 5% for every 20% of your Critical Strike Damage, down from every 30%.
-
Chance to spawn a Skeletal Simulacrum increased from 10-30% to 20-40%.
-
Esplosione Cadaverica damage increased from 30-50% to 50-90%.
Rogue
Skills
-
Base damage increased from 35% to 45%.
-
Base damage increased from 22% to 33%.
-
Base damage increased from 54% to 70%.
-
Base damage increased from 70% to 95%.
-
Previous: When cast with full Energy, Tiro Penetrante will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will also be Knocked Down for 1.5 seconds.
-
Now: When cast with full Energy, Tiro Penetrante will Slow all enemies it hits by 50% for 3 seconds. Elite enemies will take 50%[x] increased damage and be Knocked Down for 1.5 seconds.
Developer’s Note: Il Tooltip for Tiro Penetrante Avanzato nel gioco sarà presto aggiornato per mostrare che i nemici Elite subiscono danni moltiplicativi.
-
Base damage increased from 130% to 150%.
-
Energy cost reduction increased from 10% to 15%.
-
Base damage increased from 33% to 40%.
-
Critical Strike Chance per shot increased from 5% to 7.5%.
-
Base damage increased from 40% to 65%.
-
Added that its damage is increased by Attack Speed in the tooltip.
-
Improved the distance tracking.
-
Base damage increased from 64% to 86%. Note that these percentages relate to when a one-handed weapon is equipped.
-
Cooldown reduced from 13 to 10 seconds.
-
Base damage increased from 45% to 90%.
-
This skill now properly maintains the buff for 5 seconds after casting, regardless of whether you leave Stealth while it is active.
-
Tooltip updated for clarity.
-
Damage to single enemies when the infection expires increased from 40% to 60%.
Passives
-
Damage increased from 3/
6/ 9% to 6/ 12/ 18%.
-
Damage increased from 6/
12/ 18% to 8/ 16/ 24%.
-
The explosion from Victimize can happen much more frequently than before.
-
Damage scaling increased from 120% to 150%.
-
Potency scaling increased from 20% to 40%.
-
Fewer non-physical damage types are required to gain this benefit, reduced from 3 to 2.
-
Damage scaling increased from 15% to 20%.
-
Damage scaling increased from 15% to 25%.
-
Damage per stack increased from 5% to 6%.
-
Lucky Hit Chance increased from 25% to 40%.
-
Stun grenade damage increased from 40% to 80%.
Paragon
-
Damage cap while Inner Sight is full increased from 35% to 60%.
Legendary Aspects
Aspetto del Danzatore di Lame‘s
-
Damage increased from 40-60% to 60-80%.
Unique Items
-
Damage bonus when activated increased from double to triple damage.
-
Core damage increased from 20-40% to 50-70%.
Ingenuità del Combattente delle Fosse
-
Critical damage increased from 33% to 45%.
-
Damage cap increased from 20-40% to 30-50%.
-
Damage increased from 15-35% to 35-55%.
Sorcerer
Skills
-
Increased damage from 96% to 120%.
-
Previous: While Healthy, your casts of Idra gain 1 additional head.
-
Now: While Healthy, your casts of Idra gain 1 additional head and deal 50%[x] increased damage.
-
Damage increased from 40% to 70%.
-
Damage per second increased from 101% to 120% up to 136% to 162%.
Passives
-
Increased damage from 250% to 500%.
-
Previous: Your Burning effects deal 60%[x] increased damage, and an additional 4%[x] per unique source of Burning you have applied to the enemy.
-
Now: Your Burning effects deal 60%[x] increased damage, and an additional 25%[x] of your Bonus Damage to Burning Enemies.
-
Increased Lucky Hit Chance from 10% to 30%.
-
Removed double chance for Avalanche to activate against Vulnerable enemies, instead damage is now increased by an additional 25%[x] against Vulnerable enemies.
Legendary Aspects and Unique Items
-
Now deals critical surge damage from Scariche Elettriche Rinforzate instead of critical flat damage.
-
Previous: After channeling Incenerimento for 3 seconds it deals X Critical Fire damage per second for 5 seconds. Casting Incenerimento refreshes and maintains this bonus.
-
Now: After channeling Incenerimento for 2 seconds it deals 75-100% increased damage for 5 seconds. Casting Incenerimento refreshes and maintains this bonus.
-
Previous: Schegge di Ghiaccio pierce 3-19 times, dealing 25-5% less damage per subsequent enemy hit.
-
Now: Schegge di Ghiaccio pierce 10 times, dealing 4-10% more damage per subsequent enemy hit.
Corona della Pioggia di Stelle
-
Reduced minimum cooldown from 4 seconds to 3 seconds and increased the number of charges from 2 to 3.
Paragon
Stalagmite Glyph
-
Increased Ice Spikes bonus from 16.7%[+] to 18.8%[+].
Torcia Glyph
-
Increased the additional bonus cap from 12.5%[x] to 25%[x].
Piromania Glyph
-
Increased the additional bonus rate from 2% to 3% and cap from 10%[x] to 18%[x].
Party Finder
-
La lotta contro il boss Echo of Hatred è stata aggiunta come attività per il Party Finder.
-
Sono stati aggiunti tooltip e icone in vari contesti per aumentare la visibilità della funzione Party Finder.
-
La scorciatoia da tastiera e l’azione predefinita della rotella dell’emote per aprire il Party Finder aprirà ora l’ultima scheda utilizzata. Per impostazione predefinita, la prima volta si aprirà la scheda Trova.
User Interface and User Experience
-
La descrizione della modifica delle difficoltà ora specifica che le condizioni di sblocco sono specifiche del personaggio.
-
Le icone delle difficoltà sono state aggiornate in modo da essere più distintive dal punto di vista visivo.
-
Nessun cambiamento è ora l’opzione selezionata di default quando si incanta un oggetto.
Miscellaneous
-
Loot quality for Legion Event chests has been increased.
-
Artillery, Blast Wave, and Conduit shrines now deal increased damage, scaling with both Character level and Paragon level.
-
The Cuore Abietto cost for crafting Uovo Ricoperto di Mucos has been decreased from 9 to 3.
Bug Fixes
Accessibility
-
È stato risolto un problema per cui lo Screen Reader non funzionava completamente nel menu Party Finder.
Party Finder
-
Corretto un problema per cui le icone dell’elenco rapido non venivano visualizzate correttamente sulla mappa della Fossa.
-
Corretto un problema per cui l’elenco rapido della Fossa applicava automaticamente le etichette Dungeon e Nightmare Dungeon all’elenco.
-
Corretto un problema per cui i filtri della Ricerca avanzata non si resettavano quando si cambiavano le preimpostazioni di ricerca.
-
È stato risolto un problema per cui la chiusura di Party Finder non riportava alla finestra precedente.
-
Corretto un problema per cui l’intervallo di livello per l’inserimento di un gruppo nella Fossa arrivava solo fino a 100.
-
È stato risolto un problema a causa del quale gli intervalli di livello della fossa nel Trovapartite potevano essere impostati con un valore minimo superiore al valore massimo impostato.
-
È stato risolto un problema a causa del quale il focus del controller in Party Finder veniva inizialmente impostato sul campo di espansione invece che sul primo campo di attività.
Gameplay
Barbarian
-
Fixed an issue where Chance for Lancio Poderoso to deal Double Damage Temper was always applying its bonus. A compensatory buff has been introduced, as can be seen above.
-
Fixed an issue where Aspetto del Capitano Spavaldo would occasionally stop working.
Druid
-
Fixed an issue where the Chance for Dilaniamento to Hit Twice Tempering affix was actually granting Dilaniamento a chance to Deal Double Damage. The affix has been updated to reflect this functionality, and is now listed as Chance for Dilaniamento to Deal Double Damage.
-
Fixed an issue where the 4th Dilaniamento Attack when using the Aspetto del Lupo Agile did not dash correctly.
Necromancer
-
Fixed an issue where the Blood Orbs Restore Essence affix on Corazza dell’Artigiano del Sangue did not increase when Masterworking.
-
Fixed an issue where the smaller Morbo projectiles from Perforatore d’Ebano would not benefit from the Chance for Morbo Projectiles to Cast Twice affix.
-
Fixed an issue where Anello di Mendeln‘s attack counter would reset on all Minions when a new Minion was summoned.
-
Fixed an issue where Frattura dell’Anima would sometimes fail to cast if you were targeting a location outside of your line of sight.
Rogue
-
Fixed an issue where imbuements would not update the damage type dealt with Passo d’Ombra.
-
Fixed an issue where the bonus from Occultamento Contrastante was immediately removed after Stealth broke.
Sorcerer
-
Fixed some issues where Famiglio didn’t properly interact with Illuminazione when combined with Vincoli dei Sidhe.
Varie
-
Corretto un problema per cui i nemici potevano spawnare oltre la porta chiusa a chiave all’interno delle stanze del Consiglio Fell in Orde Infernali.
-
Corretto un problema per cui lo scambio di gemme non rimuoveva la statistica concessa dalla gemma rimossa.
-
Corretto un problema per cui la possibilità di potenziamento del glifo non scalava correttamente oltre il livello 100 della fossa.
-
Corretto un problema per cui il giocatore non poteva utilizzare immediatamente il portale della città dopo aver cambiato difficoltà.
-
È stato risolto un problema a causa del quale la densità dei mostri nel Passo di Sarkova mentre era attivo l’Helltide era inferiore a quella prevista.
-
È stato risolto un problema per cui il completamento del livello 150 della fossa in un gruppo con qualcuno che non aveva completato i livelli inferiori non sbloccava i livelli inferiori per l’altro giocatore.
Missioni ed eventi
-
Corretto un problema per cui la missione Izel dei Vizjerei poteva bloccare la progressione quando si interagiva con le Fiale scartate prima del previsto.
-
È stato risolto un problema a causa del quale i nemici durante l’evento Rottura avevano una salute più alta del previsto nelle difficoltà più alte, il che rendeva eccessivamente difficile il raggiungimento della maestria.
-
Corretto un problema per cui la barra della salute del boss poteva apparire al di fuori della stanza del boss nella Fossa.
Interfaccia utente ed esperienza utente
-
Corretto un problema per cui l’avviso di recupero di tutti i sigilli non includeva anche informazioni sul recupero delle Bussole Infernali o dei Tributi del Sottosuolo di Kurast.
-
Corretto un problema per cui l’Urna dell’Aggressione mostrava valori di esperienza bonus errati in più difficoltà.
-
Corretto un problema per cui la scheda Trasmutazione per le gemme mancava all’Alchimista.
-
Corretto un problema per cui il tooltip per le difficoltà si riferiva solo alla statua di Kyovashad e non alle altre località in cui sono presenti le statue.
-
È stato risolto un problema a causa del quale, navigando nella scheda Sigilli dell’Occultista, l’inventario del giocatore veniva impostato sulla scheda Consumabili invece che sulla scheda Chiavi del Dungeon.
-
Corretti diversi casi in cui alcuni Aspetti non comparivano quando si usava la ricerca per parole chiave nel Codice del Potere.
Miscellaneous
-
È stato risolto un problema per cui i Pet potevano non teletrasportarsi con il giocatore in varie circostanze.
-
È stato risolto un problema per cui gli obiettivi a difficoltà Tormento potevano essere sbloccati semplicemente entrando nel livello Fossa richiesto, invece di doverlo completare.
-
Vari miglioramenti visivi, dell’interfaccia utente, della stabilità e delle prestazioni.